Hi, my name is Paul

Hi. My name is Paul,
Product Designer & Engineer.

Thoughtful product design and rapid coding are my passion.
I love early-stage startups. Building MVPs is my sport.
But it's often not enough to design, build and deliver product:
winning is getting a user to their "Aha! moment."
I enjoy traveling with my family, reading, and waxing poetic about the future.

What I Do
UI/UX Design

Product designer by profession, I take pride in my product sense and design intuition. I value clear and delightful design.



Tools:
  • Sketch
  • Adobe XD
  • Balsamiq Mockups
  • Adobe Photoshop
Back-end / Front-end Development

I'm a self-taught full-stack designer/engineer who's used to designing and coding projects from scratch.



Tools:
  • PHPStorm
  • PyCharm
  • Sublime Text
  • Github
  • CLI


Languages:
  • PHP
  • Python
  • Javascript
  • MySQL
  • HTML5
Mobile Apps

My career focus is mobile app and product design, primarily in Freemium games and advertising -- spanning monetization, retention, data analysis and more.



Tools:
  • Android Studio
  • Firebase
  • Java
  • Xcode
  • Virtual Box


Frameworks & Platforms:
  • jQuery
  • NodeJS
  • PhantomJS
  • AWS
  • Digital Ocean
  • Shopify
  • Wordpress
  • Flask
What have I been up to?
  • Grow Nexus 2017 - Present
    Co-founder / Software Engineer - Left Silicon Valley to travel the world and code. Built digital marketing and e-commerce team of 20+ and $18mm/y run-rate w/ my partner.
  • Pangea Mobile - My second startup 2013 - 2017
    Co-founder - Raised $500k seed in China and San Francisco. Published Chinese games to U.S. market. Got some press and learned major life / business lessons
  • GREE - Massive International Gaming Giant 2010 - 2011
    Director of Product - Worked for acquiring company in charge of game P&Ls and Roadmaps. Learned weaponized gamification.
  • App Ant Studios - My first startup and successful exit 2011 - 2012
    Co-founder - Raised $2mm seed, 17 employees exiting a year later. Ran game design/analytics
  • TinyCo - Leading Mobile Gaming Company 2010 - 2011
    Sr UI/UX - Early employee and became senior UI/UX designer on multiple shipped titles, acquired strong sense of ecosystem
  • Storm8 - Leading Mobile Gaming Company 2009 - 2010
    Sr UI/UX - Early employee of one of the first massive mobile gaming startups defining and delivering UI/UX driven by analytics
  • 2008 - 2009
    Visual Scientist - UI/UX designer and front-end engineer, early employee defining and building reporting dashboard end-to-end
My Latest work
UI/UX
Code
UI/UX
Code
Code
UI/UX
Code
UI/UX
Branding
UI/UX
Code
Product
UI/UX
Code
Code
Code
Branding
Branding
Product
Branding
Code
Branding
Code
Product
Books I love
Interested in getting in touch?
Email hipaulpierre.com Or connect with me on: